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The Artifacts of Condir

The outpost is the most remote and isolated in the kingdom, secluded and unreachable for much of the year. Battered by unforgiving winter storms and the devil’s wind, the outpost is home to a most unusual and unique group. These men and women, shunned embarrassments, outcasts and criminals, desire only to go unnoticed in the frozen wasteland. In a land ruled by snow bears, wolves and the bitter winter, life can be harsh, and often quite short.

Each winter the vicious winds drive ships to their doom along the rocky northern shores. These wrecks rarely leave survivors and only occasional scraps for the scavengers and looters. A new wreck not only brings a survivor, but a new threat. Anouk, a mysterious young lady, travels with enchanted documents that could spell doom for the entire kingdom.

Anouk reveals the Artifacts of Condir, long thought to be nothing but myth, are in fact real. The documents she carries tell the location of the artifacts. If the three artifacts are ever brought together it will bring about a catastrophic event that will bring down the king and destroy much of the kingdom. Now the outcasts and misfits must band together to save the king and perhaps the kingdom in a fight none wanted, or expected. With the power to turn back time and a band of undead barbarians, the Warlock pursuing the documents presents a very formidable opponent. To defeat him will require stealth, teamwork and sacrifice. All will not survive, in the battle to possess, the Artifacts of Condir.




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